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Party clones Code

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Party clones Code

Post by Haseo on Thu Jul 10, 2014 6:06 am

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Re: Party clones Code

Post by StrifeComm on Mon Jul 14, 2014 8:34 am

code?
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Re: Party clones Code

Post by Haseo on Mon Jul 14, 2014 12:58 pm

i will not share it to everybody it will ruin the game you didnt think what will happen if i post it here u will join the game and see every noobie moder using it and the server cant handle all those players then theres no psp2 anymore
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Re: Party clones Code

Post by Alchemist on Tue Jul 15, 2014 10:42 am

Take 10,000 party's to crash the server.
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Re: Party clones Code

Post by Haseo on Tue Jul 15, 2014 11:19 am

all the unvirse 1 just accept 20 parties even that it will be bad
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Re: Party clones Code

Post by Sky on Tue Jul 22, 2014 1:52 pm

Actually with just that address you can't make more than 12 parties, also the max amount of parties is 20 that can show at a time, so trying to crash a PSN server is going to take a lot more than a few looped connections coming from one PSN account.

PSN handles heavy Ddosing attacks constantly day in and day out, so this is probably not going to hinder their server even in slightest.

Also, if you did want to maybe do a little more "damage" I could give you some insight into my Hidden parties coding table which allows you to take peoples connection slots knocking them off the server and having to reconnect.
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Re: Party clones Code

Post by Spectra on Tue Jul 22, 2014 8:00 pm

Sky wrote:Actually with just that address you can't make more than 12 parties, also the max amount of parties is 20 that can show at a time, so trying to crash a PSN server is going to take a lot more than a few looped connections coming from one PSN account.

PSN handles heavy Ddosing attacks constantly day in and day out, so this is probably not going to hinder their server even in slightest.

Also, if you did want to maybe do a little more "damage" I could give you some insight into my Hidden parties coding table which allows you to take peoples connection slots knocking them off the server and having to reconnect.

Good idea support the menace while u are at it corrupt some people along the way and then show thumbs up.

U have changed alot and i don't know really why are u like that.
But who am i to judge but unfortunately in my eyes you are a monster that's right i said it.

Your coding dosen't help at all, only destruction awaits from it, and i presume that u have forgotten evrything what u taught to others.

U only inflict pain to others when u are not at your best.

I am really dissapointed at u and also tierd....

I'm tierd of your childish play, nobody dosen't afto take that crap from you or suffer  when new players arrive.

Show me that u can speak to me in private i would end this with a reasonable talk.

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Re: Party clones Code

Post by Guest on Fri Jul 25, 2014 2:31 am

Sky wrote:Actually with just that address you can't make more than 12 parties, also the max amount of parties is 20 that can show at a time, so trying to crash a PSN server is going to take a lot more than a few looped connections coming from one PSN account.

PSN handles heavy Ddosing attacks constantly day in and day out, so this is probably not going to hinder their server even in slightest.

Also, if you did want to maybe do a little more "damage" I could give you some insight into my Hidden parties coding table which allows you to take peoples connection slots knocking them off the server and having to reconnect.

Why not just simply find the socket send a huge packet and crash psp's? Just end the game. It's dead and ruined.

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Re: Party clones Code

Post by Haseo on Sat Jul 26, 2014 8:50 pm

Like i find this i like find codes alone anyway thank you storm
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Re: Party clones Code

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